This page is gonna be just dumps with no real timeline where I post any 3d shit that I made at some point in time :) Project updates also

august 2026 part 2

Haven't done much this whole month it seems but I've rigged fish lad & spent like 15 minutes on the blockout animation again
I'm going to start making a list of things I hope to make within the next month to motivate myself a little bit more. So I want to make some environment objects that I've had on my mind for a little while. I plan on making their under-bridge hangout spot more fleshed out & take it out of a blockout stage. Pipes, bridge signs, crates, a sound system. I'm going to try & get at least 2 of those done


still clunky, still haven't made much prrogress but some progress is better than none :)


got around to rigging the fishy lad, he's going to be the camera man & use the lil camcorder I made previously. Fixed up some crunchy texturing too & missed gaps


I have so many ideas I wish to bring into reality but it's so difficult to have the time availability & the motivation spurts to overlap



undawatur sk8 compilation August 2026 part 1

Been busy with work so I haven't had the chance to work on stuff as much as I'd like. Started a SUPER rough blockout anim but really only to track the board movement. Only moved lobsta boy'z legs to figure out the interaction w the board. No timing applied yet, just the minimum for visualisation. Also made a spray can & some lil pixel graffiti for blue stripe snapper friend :)






sk8r fish July part 3


Rough start to train model. Based on the Queensland Rail trains referenced in the above image. Very rough textures,
just trying to nail down the colours & look first. No where near done, basically just a doodle


Shitty lil blockout camera movement I needed to get outta my brain



Started tryna doodle some graffiti for the blue striped snapper camera fish



Made some epic stairs too & threw some quick textures on it





sk8r shit July part 2

Spent most this Sunday workin on the 2nd character texturing & the textures for the objects I threw together the other day. Likin how the camcorder looks & the colours, quite proud of it :)
Still got tons of texturing work to do but liking how it's coming together










Made some progress on some objects & the 2nd character based on a blue striped snapper. He's gonna be the filming guy doinng stupid shit to get the best shot of lobster skater stackin it. Unsure on names still, need to make the 3rd member of their crew too


Lobster objects (lobjects??) July 2026

started working on some environment shit for lobster skater
trying to keep everything as low poly as I can & texturing everything on 128x128px sprites in aseprite
just models & colour testing so far


more screenshots in blender & aseprite

Lobster (2026)

yo


skatin



Lobster doodles

ollie

3D & texturing progress

bro stacked it

Unreal Engine Work (maybe like 2019)

Lizard world uni project (character & unreal engine shiz)









Assorted older work (probably like 2018-2022)

clay texturing test

orsen (bat boy)

Bear lowpoly/ pixel texture

snail low poly